Another RPG night, and I decided to really go for something I haven't often done with RPGs - models and scenery and measuring. The system I created wasn't designed with models in mind, but works well enough (I think you can get away with "common sense" for such things - you don't need a lot of super-complicated rules about cover and movement and climbing and whatever; it's an RPG, not a wargame, and a more casual approach in what the game is designed for).
So, they had a couple of big fights in a warehouse and met a Sister of Verity penitent!
=][= Danforth Laertes
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